Vampires

Vampires are the main species in SPIRE.

Appearance
A vampire's appearance depends on their previous species, however most have fangs, long pointed ears, red eyes, and grayish-brown skin. As a vampire gets older, their hair becomes whiter.

Powers and Abilities
All vampires have a standard set of abilities: However, some vampires have special abilities:
 * Heightened senses, strength, and speed
 * Hypnosis
 * Relaxant venom via top fangs
 * Teleportation

Turning
Turning is the process of becoming a vampire. They are made via one of two ways: being born into it, or being bitten by another vampire, called a Sire, with their bottom set of fangs. At the height of the venom injection, the bite victim, called a Newborn, experiences an intense rush of emotions before temporarily "dying" for a few moments.

During this time, the Newborn and Sire become "linked" to each other. As a result, the turning process is intimate for the vampire and the Newborn. After this, the Newborn comes "back to life" but falls into a coma while the physical changes take place. The coma can last from 3 days to 2 weeks depending on how much venom was injected.

Newly-turned vampires awaken starving and drained of energy, and immediately go into Bloodlust in order to feed themselves. While in this state, they will attempt to kill any living thing on site until they've had enough blood to snap out of Bloodlust.

Newborns still have poor impulse control, and are more prone to instinctively hissing, lunging, biting, and scratching. It's common for them to get chew toys and scratching posts as gifts.

Sires with often teach their Newborns about their new abilities and life. Newborns and their Sires share a unique mental bond that links their emotions. This can strengthen their relationship, and it's common for the two to become romantically involved.

Known Vampires

 * Blaise
 * Victor
 * Jack
 * William
 * Randall
 * Caravan
 * Alphonzo
 * Multiple Unnamed Vampires